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RE: After AF5.7 Upgrade
OK downloaded update, installed it and so far so good.....i'll have more time later and if something shows i'll let you know....thanks!!!
Posted on: 1/9/2012 8:48 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10899731

RE: After AF5.7 Upgrade
will do...
Posted on: 1/9/2012 6:53 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10899547

RE: After AF5.7 Upgrade
Thanks, i'll give it a go.....
Posted on: 1/9/2012 6:46 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10899534

RE: After AF5.7 Upgrade
Excellent....thanks
Posted on: 1/6/2012 1:58 PM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10895159

RE: After AF5.7 Upgrade
Raul any info on the screensaver activation during AF5.7 operation? Thanks.
Posted on: 1/6/2012 7:17 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10894526

RE: After AF5.7 Upgrade
More info: It seems that my desktop commands works within the AF5 program now. For instance if i zoom in on my desktop and then open AF5 the program opens with a zoomed in field of view and this can be adjusted as if i'm operating that function from the desktop. The screen brightness function is also active within AF5 too....these functions were not available prior to the upgrade. Also when the program goes into screen saver the mouse arrow cursor appears and is reactive to mouse movement.....just added info Raul.
Posted on: 11/15/2011 6:44 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10813005

RE: After AF5.7 Upgrade
More interesting observations Raul. As indicated earlier upon start up the plane was not on the runway but floating in the air above it and today upon start up the plane acted as if the brakes were locked....control check was good and motor ran fine but the plane would not budge....tried changing locations and still locked. Did 2 reboots to finally get the sim to operate "normally"....just an FYI.
Posted on: 11/12/2011 10:58 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10808595

RE: Aerofly 5.7 coming soon!
Will do...not running smoothly at all but it's "operational" for my needs....i think i'll try a new scenery location as well and then look into a new video card....thanks.
Posted on: 11/11/2011 5:59 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10806843

RE: Aerofly 5.7 coming soon!
Showing 62fps in the attached situation:
Posted on: 11/11/2011 4:54 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10806759

RE: After AF5.7 Upgrade
OK Thanks
Posted on: 11/11/2011 4:50 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10806756

After AF5.7 Upgrade
Raul why is it that after the 5.7 upgrade my screen saver now activates whereas it never did this before? I had to set the screen saver to activate after 30 minutes so something has changed (and after 30 min it goes to the saver mode)? Prior to the upgrade this was not an issue? It's like the processor is not processing while using the program? As it goes into the saver mode you loose visual but you can still hear the audio portion and after you hit the space bar you can cycle back into the active program....never had this prior to 5.7?
Posted on: 11/10/2011 6:54 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10805492

RE: Aerofly 5.7 coming soon!
I installed 16GB of memory and with a few tweaks it's pretty close to where it was. I still have the other issues mentioned but i'm going to live with them....i'll pass on the running the older version for the test. Next step will be a new video card if necessary....thx.
Posted on: 11/9/2011 10:54 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10804330

RE: Aerofly 5.7 coming soon!
Raul i just ordered more ram memory and will give that a try and let you know.....just FYI, today when i activated the program the model floated up off the runway and acted like a blimp with slow motion action....kind of cool but not right....all control movement were correct.....i closed and started the program again and all was normal except the MAC still enters the screen saver mode whereas before it never did this.....i have extended the time it takes for the saver to activate but this is different from the 5.5 version...thx PS spoke with a friend who installed the WIN version and he indicated that his actually ran better with 5.7Ver compared to the 5.5Ver.....just to let you know.
Posted on: 11/7/2011 6:47 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10800633

RE: Aerofly 5.7 coming soon!
OK i'll report back later tonight....thx
Posted on: 11/6/2011 4:52 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10799007

RE: Aerofly 5.7 coming soon!
I attempted to do what i think you requested and was unable....included are the screen shots?????
Posted on: 11/5/2011 3:31 PM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10798335

RE: Aerofly 5.7 coming soon!
...and the AF5 program still goes into my screen saver mode after a period of time while in use and actively flying??????
Posted on: 11/4/2011 9:18 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10796563

RE: Aerofly 5.7 coming soon!
Set to 100% & medium as requested i'm showing 69FPS with the PT40 sitting on the runway....
Posted on: 11/4/2011 9:08 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10796550

RE: Aerofly 5.7 coming soon!
Try this....
Posted on: 11/4/2011 6:19 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10796320

RE: Aerofly 5.7 coming soon!
I don't have that option now....all i have are percentages....i'll attach a screen shot.
Posted on: 11/4/2011 6:13 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10796312

RE: Aerofly 5.7 coming soon!
OK....where is the resolution box? Is it in the AF5 program? If so i can't locate it for some reason? What i did to make the program more useable was to limit field of view and autozoom & reduce height dependent vertical camera.....it flyable now but not the same as before. Can you provide steps for getting to the resolution box...thanks? Also can you provide info as to what the "TrackIR feature " is?
Posted on: 11/4/2011 5:47 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10796284

RE: Aerofly 5.7 coming soon!
Several additional observations Raul. With medium selected for AF5 resolution the scenery develops a visual wave from ground to top of trees when plane is flying along side them, the planes appears to actually go thru the clouds (plane actually becomes milky) when flying by them(the clouds) and for the 1st time while using AF5 my Mac went into the screen saver mode after about 6 minutes of use....black screen for a few seconds then screen saver?
Posted on: 11/3/2011 1:26 PM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10795275

RE: Aerofly 5.7 coming soon!
Full screen with Medium selected all choices.....is this what you mean as far as resolution?
Posted on: 11/3/2011 9:34 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10795010

RE: Aerofly 5.7 coming soon!
tmmodule: (5 modules) (tmatmosphere,1) (tmsystimer,1) (tmrandom,2) (tmfile,4) (tmopenal,20) tmmodule: init modules=(tmrandom=(seed=466507980) ok) done macosx-cocoa: Program version 5.7.1.1 macosx-cocoa: Library Version 5.7, Copyright (C) 1998-2011, IPACS macosx-cocoa: http://www.ipacs.de macosx-cocoa: cpu speed = 3200 Mhz type=573b5eec macosx-cocoa: mac os version=1068 (10.6.8) (logical mem=2047MB) (physical mem=2047MB) tmfile: loading tmfile 'config/main.mcf' = (4803 bytes) done tmopenal: init= (default=Built-in Output) (0:Built-in Output) (version=1.1) (1.1) ok macosx-cocoa: gl: vendor=ATI Technologies Inc., renderer=ATI Radeon HD 5670 OpenGL Engine, version=2.1 ATI-1.6.36 macosx-cocoa: (version=2.1) (compatibility profile) macosx-cocoa: gl: (viewport=16384x16384) (texturesize=8192) macosx-cocoa: gl: extensions=GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_shading_language_100 GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shader4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_ARB_shader_texture_lod GL_ARB_color_buffer_float GL_ARB_half_float_vertex GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_ARB_framebuffer_object GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_EXT_bindable_uniform GL_EXT_texture_integer GL_EXT_gpu_shader4 GL_EXT_framebuffer_sRGB GL_EXT_provoking_vertex GL_APPLE_flush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_rgb_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_texture_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable GL_NV_blend_square GL_NV_fog_distance GL_NV_conditional_render GL_ATI_texture_mirror_once GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix GL_EXT_texture_array GL_EXT_vertex_array_bgra GL_ARB_instanced_arrays GL_ARB_depth_buffer_float GL_EXT_packed_float GL_EXT_texture_shared_exponent macosx-cocoa: gl: extensions=(anisotropic filter of 16.00) (gpu shader 4) sim: sim: FUNC RenderOpen BEGIN sim: tmxgltext: loading font (0) 'texture/fontbig.tff'=(512x256) (h=26) (nc=256) ok tmxgltext: loading font (1) 'texture/fontbig.tff'=(512x256) (h=26) (nc=256) ok tmxgltext: loading font (2) 'texture/console.tff'=(256x128) (h=15) (nc=256) ok tmxgltext: loading font (3) 'texture/font.tff'=(2048x2048) (h=17) (nc=65535) ok tminput: searching for input devices...(3) macosx-inputdeviceusb: searching usb interface (0,0)=(radiointerface) 3d1d4871 tminput: 1 devices found= (USB Interface #1) (3d1d4871) tmmusic: (11 mp3 files found) (playlist = 0 songs)off sim: loading scenery 'scenery//herrieden'... tmscene: (8x8) (29x14) (r=5000.00) (sp=0.00 0.00 -8.34) (vp=0.00 0.00 1.66) (ambient=0.09 0.11 0.16) (diffuse=1.00 1.00 0.98) (sphereambient=0.22 0.20 0.20) tm_scenery_extras: found runway Asphalt tm_scenery_extras: found corners: -36.05 -14.33 0.45, -34.14 -27.34 0.46, 43.00 -10.32 -0.27, 39.33 1.88 -0.17, tm_scenery_extras: found pivots: -23.06 -18.46 0.28, 26.42 -7.39 0.09, tm_scenery_extras: found directions: 0.98 0.22 0.00, -0.98 -0.22 0.00, tmxgltext: 82 textures using 42 MB tmcollision: init = (tris=35654, 7416032 bytes) (-2369.58 -2444.63 -31.27 - 2399.14 2324.08 46.68) (time=0.08s) tmcollision: (199 input objects) (1 base objects) (1 instance objects) (0 dynamic objects) (time=0.00s) tmfile: loading tmfile 'config/scenery-herrieden.tmc' = (873 bytes) done tmcollision: creating static collisionobjects quadtree = (objects=1) (-2369.59 -2444.64 -31.28) - (2399.15 2324.09 46.69) tmscene: scene bounding box = (-2369.58 -2444.63 -31.27) (2399.14 2324.08 46.68) tmscene: max objects per cell = 77 tmscene: shadowmap = 2048x2048 sp=4 (10.00 43.00 185.50 800.00 0.00 0.00 0.00) sim: done loading scenery (t=0.45s objects=132) sim: sim: windfieldinfo 0: resolution=2.00 min=(-500.00 -500.00 0.00) max=(500.00 500.00 100.00) tmwindfield: Setup Windfield with origin = (-500.0, -500.0, 0.0), size_xy = (1000.0m, 1000.0m), Grid relation (x:y): 1:1, MipMapLevels: 9, Resolution: (2.0m, 2.0m) tmwindfield: Windfield Map Load from file 'scenery/herrieden/windfield0.twd' successful tmscene: statistics = (objects=143) (transparent=0) (graphics=11) (graphicsbb=0) (dynamic=0) (decals=0) (water=0) (tris=0) (shadow faces=0) (btrees=0) (trees=0) tmfile: loading tmfile 'config/player0.mcf' = (2331 bytes) done sim: loading model 'extra260'... sim: path='aircraft/extra260' geometry='extra260' physics='extra260__000' paintscheme='' ... tmmodelmanager: assigning controller to receiver tmmodelmanager: model input channel Throttle Aileron Elevator Rudder Smoke sim: done loading model (t=0.29s, n=67, id=10) sim: tmfile: loading tmfile 'config/player1.mcf' = (2313 bytes) done tmfile: loading tmfile 'menu/settings.mcf' = (97683 bytes) done tmmodelmanager: (0:airfoil) (1:airfoil) (2:airfoil) (3:airfoil) (4:airfoil) (5:airfoil) tmmodelmanager: (6:airfoil) (7:airfoil) (8:airfoil) (9:airfoil) (10:airfoil) (11:airfoil) (12:airfoil) loading tmfile 'config/rc0-3d1d4871.tmc' = (73452 bytes) done tmmodelmanager: assigning controller to receiver tmmodelmanager: model input channel Throttle Aileron Elevator Rudder Smoke tmmodelmanager: assigning controller to receiver tmmodelmanager: model input channel Throttle Aileron Elevator Rudder Smoke sim_update: connecting to server www.aerofly.com= FAIL(-13,43) tmxgltext: 402 textures using 98 MB sim: sim: FUNC RenderOpen END = 3.218621 sec sim: macosx-cocoa: compute thread started tm: calibrating radio deviations= 0 3 6 9 -16 25 -36 88 license: license: tml file 'af5-c010.tml' = C010 0000 0507 0101 'aerofly5' 'C010-3D1D4871.lic' (activated=1) macosx-cocoa: compute thread exited sim: FUNC Shutdown
Posted on: 11/3/2011 7:33 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10794839

RE: Aerofly 5.7 coming soon!
2560x1440 on monitor display if this helps?
Posted on: 11/3/2011 7:08 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10794804

RE: Aerofly 5.7 coming soon!
OS X 10.6.8 medium resolution, cloud box checked, and the Heriden (sp) site
Posted on: 11/3/2011 6:58 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10794788

RE: Aerofly 5.7 coming soon!
ATI Radeon HD 5670: Chipset Model: ATI Radeon HD 5670 Type: GPU Bus: PCIe PCIe Lane Width: x16 VRAM (Total): 512 MB Vendor: ATI (0x1002) Device ID: 0x68c0 Revision ID: 0x0000 ROM Revision: 113-B9850K-133 EFI Driver Version: 01.00.416 Displays: iMac: Resolution: 2560 x 1440 Pixel Depth: 32-Bit Color (ARGB8888) Main Display: Yes Mirror: Off Online: Yes Built-In: Yes Connection Type: DisplayPort Display Connector: Status: No Display Connected Also before i operate AF5 i shut down all other programs.........i noticed that this seems to help performance as well both before and now but it still is not like before the update? Thanks. Also can you explain what "Track IR" is?
Posted on: 11/3/2011 6:40 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10794767

RE: Aerofly 5.7 coming soon!
Yes, vertical synch is off and it seems worse on the medium settings than when high is selected....29fps vs 49 fps....system data below: Also glare is off, music off etc. Model Name: iMac Model Identifier: iMac11,3 Processor Name: Intel Core i3 Processor Speed: 3.2 GHz Number Of Processors: 1 Total Number Of Cores: 2 L2 Cache (per core): 256 KB L3 Cache: 4 MB Memory: 4 GB Processor Interconnect Speed: 5.86 GT/s Boot ROM Version: IM112.0057.B00 SMC Version (system): 1.59f2 Serial Number (system): QP038063DNP Hardware UUID: 4557250C-16BC-5614-83FE-A9B902673D81
Posted on: 11/3/2011 6:18 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10794731

RE: Aerofly 5.7 coming soon!
Just downloaded the 5.7.1001 update for the MAC and it's really running slow compared to the pre-update version....29 FPS now....if i really dummy it down i can get 60 in the air with no scenery visible.....any suggestions would be helpful....thanks!
Posted on: 11/2/2011 5:14 PM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10794097

RE: PILOT LOCATION AF5.5
Thx...
Posted on: 2/24/2011 12:14 PM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10360785

RE: PILOT LOCATION AF5.5
Thanks Mike i understand and i would call theses "canned" positions so i guess i'm asking if there is anyway to set a repeatable, custom position without having to alter the internal software somehow? I know when guys create new scenery for example they can write the pilots position into it but is it possible to do something like this using the current parameters within the existing, current package as it stands now?
Posted on: 2/24/2011 7:57 AM by Author "matus777" in the forum "Ikarus AeroFly Pro and Aerofly Pro Deluxe"
http://www.rcuniverse.com/forum/fb.asp?m=10360187


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